Abomination Vaults Session 47 Recap: Trial of the Wisps

The party, rejuvenated and eager for adventure, set out to explore the depths of their surroundings. With a shared determination, they twisted two wheels in their chamber, causing the water levels to surge ominously, compelling them to swim through the rising depths. As they breached into a new room, a circular pool of murky swamp water lay before them, dominated by a grotesque tree that twisted unnaturally at its center. A sense of foreboding washed over them, and they braced for combat as an Isculug creature slithered forth from the reeds, heralding the start of a fierce battle.

The Isculug wasted no time, launching a vile infestation attack that stung and burned, leaving the party reeling. But Dreg, ever the strategist, commanded his loyal companion Rocky to charge, and the creature landed a solid hit. Meanwhile, Torren had already prepared his spells, recalling vital knowledge about their foe—its capacity to infect and its weaknesses to cold and fire damage. Ptepses surged forward, striking with a horn attack that seared the creature, while Bags, ever resourceful, maneuvered to gain temporary hit points before delivering a critical blow that sent shockwaves through the swampy chamber. Despite the Isculug’s regenerative powers and the water’s treacherous grip, the party pressed on, with Dreg adapting to the challenges of underwater combat, unleashing arrows with precision.

As the battle raged, Torren and Ptepses coordinated their attacks with fierce determination, while Bags attempted to charm the Isculug, though her efforts fell flat against the creature’s grotesque nature. In retaliation, the Isculug targeted Ptepses, trying to inflict sickness upon him. Amidst the chaos, Dreg discovered a breath potion imbued with cold energy, readying it for use. With relentless strikes, the party finally overwhelmed the Isculug, knocking it unconscious and taking a moment to search the room for treasures, though they found little beyond two mysterious doors. After a brief respite to recover their focus, Ptepses boldly opened a large door, revealing a massive chamber where they encountered Lady’s Whisper. Her disapproving gaze pierced through them, hinting at trials they had yet to complete.

In a bid for negotiation, Ptepses argued their worth, and thanks to his convincing, Lady’s Whisper revealed that they had skipped a trial, and only its completion could stave off conflict. She would allow them to leave temporarily if they completed the final trial, granting them the chance to send letters to their loved ones. The party weighed their options, debating whether to backtrack or forge ahead. Ultimately, they chose to return to the skipped trial allowing them to leave before facing the formidable Belcorra. With renewed purpose, they prepared for the impending confrontation against stone golems, recalling their vulnerabilities to sonic damage.

As the battle commenced, Dreg’s first attack faltered, his reload clumsy and unsteady. The golems retaliated with dazzling lights, inflicting slashing damage that left him momentarily dazed. Ptepses and Torren rallied, launching strategic strikes against their stony foes, while Bags attempted a performance that fell flat in the face of their relentless adversaries. After a series of intense exchanges, the party unleashed a symphony of sonic attacks and healing maneuvers, ultimately defeating the golems, their victory ringing triumphantly in the chamber.

In the aftermath, the implications of the crystal orbs they had discovered weighed heavily on their minds, revealing trapped souls within. Consulting the spirits, they learned that these orbs were essential to a trial involving the release of wisps, who awaited them in a grand chamber. The wisps, bursting with excitement, revealed that breaking the orbs was the key to their freedom. The party found themselves in a moral quandary, debating the consequences of their actions against the allure of liberation.

In a moment of daring, Dreg hurled one of the orbs to the ground, and with a flash, one of the wisps vanished into thin air. As the tension thickened, they decided to shatter the remaining orbs, freeing the wisps, who expressed heartfelt gratitude before disappearing into the ether. With their objective clear, the party resolved to earn Nhimbaloth’s favor by defeating Belcorra, even as they pondered the wisps’ potential return. In the midst of their exploration, Bags attempted to dismantle nearby machinery, but her efforts resulted in more chaos than collection. With decisions made and the chamber explored, Ptepses took the lead, guiding the party out into the unknown, ready to face the challenges that awaited them on the horizon.

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