Princes of the Apocalypse

The Dessarin Valley has become dangerous as of late. The weather has become chaotic, bandit attacks have increased, and sightings of monsters have also icnreased. A small group of heroes gather in the town of Red Larch to investigate these strange happenings.

Session 1: Mysteries and Mayhem in Red Larch
Session 2: Tombs, Treasures, and Undead Terrors
Session 3: Lord of Lance Rock
Session 4: The Sinkhole and the Believers
Session 5: The Believers Behind Bars
Session 6: The Feathergale Knights
Session 7: The Duel and the Black Earth Revelation
Session 8: Shadows and Secrets in the Stone Monastery
Session 9: Confrontations and Transformations in the Stone Monastery
Session 10: Renwick the Lich
Session 11: Battle of the Umber Hulk and Diving Deeper
Session 12: Run to Fight Another Day
Session 13: Visions, Ankhegs, and an Unlikely Ally
Session 14 : Taking Over the Rivergard Keep
Session 15: Battle on the Underground River
Session 16: Holy Wrath
Session 17: Troll Bargains and a Hag’s Deal
Session 18: The Vanishing Priest and the Hag’s Request
Session 19: Mystic Waters and the Unrelenting Cults
Session 20: Melodies, Mysteries, and the Curse of the Barnacles
Session 21: Echoes of Aerisi and the Wyvern Rider’s Challenge
Session 23: Echoes of Chaos and the Minotaur’s Hunt
Session 24: Divided Paths and the March of the Priests
Session 25: The Firestorm and the Forbidden Bargain
Session 26: The Auction, the Actors, and the Vanishing Orb
Session 27: Negotiations, Auctions, and Chaos
Session 28: The Eternal Flame Reveals Itself
Session 29: Confronting Flames and Chaos
Session 30: Rest, Betrayal, and Fire
Session 31: Chilling Discoveries and Fiery Foes
Session 32: Conflict and Chaos Unleashed
Session 33: Lava’s Edge and Hidden Threats
Session 34: The Arrival of Imix
Session 35: Echoes of Sacrifice and Betrayal
Session 36: Chaos at the Gem Inn
Session 37: Echoes Beneath the Tomb: The Price of Power
Session 38: Ghostly Threats and Explosive Foes