The world has been changing, 50 years ago saw a boom in magical research. The creation of automatons, wills inserted into false bodies that could serve as soldiers, maids, shopkeeps, and more. Magical items that both caused war as people’s greed sought to claim them for their own , and weapons which were used in the wars.
A few years ago, just as things started to settle down, the world seemed to be thrown in chaos as strange weather phenomenon started happening, odd creatures often appeared after these events. It made travelling much more dangerous than it had ever been before.
But still, there are those that take up the call of adventure, and that is you. Yes, the call might just be to fight some lowly goblins, goblins who have gotten much bolder as of recent, but goblins none the less. Where the story goes from there only you will know. After all, this is your story. Only one thing is for certain, you will have to Draw Steel.
Session 1: Masked Encounters and Hidden Threats
Session 2: Goblin Shadows and Undead Whispers
Session 3: Dread in the Ruins
Session 4: Secrets of the Kobold Keep
Session 5: Tides of Conflict and Revelations
Session 6: Storms and Ancient Confrontations
Session 7: Truce Amidst Dwarven Conflict
Session 8: Hunt for the Wode Hag
Session 9: Hag’s Secrets Unveiled
Session 10: Bureaucratic Chaos and Demonic Assault
Session 11: Race Against the Unknown
Session 12: Bonds Tested in Chaos
Session 13: Haunting Transformations and Uncertainties
Session 14: Battle for the Goblins
Session 15: Goblins, Fish, and Ratfolk
Session 16: Dinner with Onyxechest
Session 17: Rats in the Sewers
Session 18: Dragon’s Fury and Hidden Truth
Session 19: Identity in the Coliseum
Session 20: Identity in the Arena
Session 21: Coliseum Clash and Revelations
Session 22: Time’s Corrupted Intruders
