Abomination Vaults (2) Session 24 Recap: Devils, Treasures, and Whispers

In the aftermath of their hard-fought victory over the motley man, the party eagerly sifted through the remnants of their battle. Sol’andriel’s keen eyes caught the transformation of the Ruby gem he had claimed, now a Wand of Locate, a tool for future quests. At the site of the motley man’s demise, an unidentified pendant beckoned with the promise of lingering mysteries yet to unfold. Their search also led them to the lifeless body of a merchant, from whom they looted ten shuriken, +1 striking handwraps of mighty blows, and a platinum medal. Slych, ever resourceful, handed the shuriken to Sol’andriel, preparing him for ranged combat.

As they delved deeper, the party stumbled upon a side room, its shelves lined with unlit candles worth 50 gold. With their sights set on potential profit, they gathered the candles and returned to a previously discovered trapdoor, intent on pursuing Sacuishu, the elusive “wispy lady” who had evaded them. Lightwing cast invisibility upon himself, shrouding the party in stealth as they entered through the trapdoor. However, Slych’s attempt at a silent entrance backfired, drawing the attention of unseen threats lurking in the dark chamber beyond.

Once inside, Lightwing’s senses tingled as he detected an invisible figure. In a swift turn of events, the party identified Sacuishu, gravely wounded and on the brink of death. With no mercy to spare, they executed her, eliminating the immediate danger. Yet, as they regrouped, a foul odor wafted from a door leading to an altar room. Inside, Shadow Bell’s eyes fell upon a moldy bowl, a scrying tool that unleashed a vision of Belcorra, inflicting her with significant damage as the vision overwhelmed her senses.

Treasure awaited them on the altar: a Grim Trophy talisman, a transparent elemental gem, and a Gallows Tooth talisman. Each member claimed specific items, readying themselves for the challenges ahead. They noted various barriers and inscriptions, including a stark warning against disturbing the guardian of a nearby summoning chamber.

Driven by curiosity, they approached a skeletal draconic guardian, who posed philosophical questions about identity and death, revealing that its master was Urevian, a formidable Contract Devil. The guardian barred their entry, and the party steeled themselves for confrontation. Sol’andriel charged forth but missed his initial strike, allowing the devil to retaliate with Phantom Pain, which he narrowly evaded.

The battle intensified as Shadow Bell and Lightwing unleashed their strategies against the devil’s defenses, but many of their efforts fell short. In a dramatic climax, Bastian, Sol’andriel’s loyal wolf companion, delivered the final blow, vanquishing the devil and granting the party a moment to heal before pressing onward.

With renewed determination, they ventured deeper into the dungeon, entering a summoning chamber ablaze with magma. There, they spotted two Erinys devils perched on a suspended platform. Slych attempted to lure them out, but they retaliated fiercely, raining flaming arrows upon him. Undeterred, the party regrouped; Lightwing provided vital support magic while Shadow Bell and Sol’andriel combined their might to combat the devils.

Their efforts paid off as the first Erinys fell, followed swiftly by the second, thanks to Slych’s decisive lightning blast that shattered the last of their foes. Victorious once more, the party uncovered another pendant that matched the one they had found earlier, hinting at a deeper connection to the challenges that lay ahead. As they examined the magma sustaining the summoning circle, thoughts of destroying the platform to disrupt its power source began to take shape, setting the stage for their next bold move.

Previous | Next